Series Match 3 - Test Match
Player Weighting: Some teams have now have 5 players others have 4. To balance the scores we have added a ‘player weighting’ score to the team scores. This player weighting is an average of the mental and physical challenges scored by your team and then added to your actual score to give your team a fair chance against those teams with more players.
We think this is a fair approach.
|Team||Mental Challenge||Challenge Points||Physical Challenge||Challenge Points||Big Bash Quiz||Big Bash Points||Overall Position|
|Name||Team||Sudoku 1||Sudoku 2||Sudoku 3||Sudoku 4||Sudoku Total||Bat Taps||Around the world||Show boat||Physical Total|
Scores so far..
Here’s the run down as we go into the final day;
Sparks – 2840
Blaze – 2830
Hearts – 2698
Magician’s – 2660
Hinds – 2644
Spirit – 2460
Physical – ‘Around the World’.
Katie Ray (Spirit) – 💯 runs.
Lottie Harrison (Magicians) – 💯 runs.
Flo Harry (Blaze) – 💯 runs.
Bronte Lorimer (Sparks) – 💯 runs.
Around the World..
Around the World..
Physical Challenges - 2 Opportunities to score
Two chances to score for your team this week, both very quick to do so you can put in as much or little time that you find you have. Key to both tasks though… video evidence.
‘If it ain’t captured… it didn’t happened!’
Challenge 1 – Bat Taps ‘But not as you know it’.
Rules – Maximum of one (1) minute of bat taps. As soon as the ball touches the floor or one minute expires your run score is complete.
One or two hands on the handle of the bat. Any handling of any other part of the bat will be considered a wicket… no runs to be included in your run count after that point.
Equipment – Bat (plastic or wooden), ball (anything you want), method of timing & method of recording.
Scoring – Time starts at the point of first tap;
Face of bat – one (1) run.
Edge of bat – two (2) runs.
Back of bat – four (4) runs.
Top of bat handle grip – six (6) runs.
Use of head, shoulder(s) and knee(s) – four (4) runs.
One handed catch to conclude minute – six (6) runs.
Fifty (50)… yes, fifty (50) runs up for grabs here. Show your skills in any guise. Be it some moves or a combination of actions. The end product will be judged by the panel and up to 50 runs added to your minute total.
Challenge 2 – 'Around the World
Curtesy of Emily Windsor – Hampshire Women’s & Southern Viper’s.
Rules – Very simple… view the video and complete the task as displayed. You’ll need to prove you achieved it.
Equipment – A soft shoe, room to roll and a means to record.
Scoring – Straight off the bat… ONE HUNDRED (100) runs… and just as important – bragging rights.
Series 3 – Mental Challenge
Four chances to score for your team this week over four days. On each day you will be provided with a Sudoku puzzle to solve. In short, you will receive 10 runs for each row you complete… so Sudoku with a twist. Maximum of 180 runs per day.
Rules – Sudoku is a logic-based, combinatorial number-placement puzzle. The objective is to fill a 9×9 grid with digits so that each column, each row, and each of the nine 3×3 subgrids that compose the grid contain all of the digits from 1 to 9. The puzzle setter provides a partially completed grid, which for a well-posed puzzle has a single solution.
Equipment – The daily provided puzzle and something to write with.
Scoring – Complete one line (horizontal or vertical) to score 10 runs. Standard Sudoku rules apply so it will get harder the further you get in the puzzle. Unlike the genuine Sudoku though, you will be apportioned runs for as far as you get (basically the puzzle does not need to be completed to score runs).
Your scores should be submitted by 9pm every evening with new Sudoku released the following day at 11.00am.
There are 4 Sudoku challenges in total.